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[[Leave|Cellar]] <font size="+2">Plot 1</font> <span id="plot1">$plot1h <<if $plot1 gt 0 and $plot1h is not "Empty">>$plot1<<elseif $plot1 lte 0 and $plot1h is not "Empty">><<link "Harvest">><<harvest1>><<set $plot1h to "Empty">><<replace "#plot1">>$plot1h <<plant1>><</replace>><</link>><<elseif $plot1 lte 0 and $plot1h is "Empty">>$plot1h <<plant1>><</if>></span> <font size="+2">Plot 2</font> <span id="plot2">$plot2h <<if $plot2 gt 0 and $plot2h is not "Empty">>$plot2<<elseif $plot2 lte 0 and $plot2h is not "Empty">><<link "Harvest">><<harvest2>><<set $plot2h to "Empty">><<replace "#plot2">>$plot2h <<plant2>><</replace>><</link>><<elseif $plot2 lte 0 and $plot2h is "Empty">>$plot2h <<plant2>><</if>></span> <font size="+2">Plot 3</font> <span id="plot3">$plot3h <<if $plot3 gt 0 and $plot3h is not "Empty">>$plot3<<elseif $plot3 lte 0 and $plot3h is not "Empty">><<link "Harvest">><<harvest3>><<set $plot3h to "Empty">><<replace "#plot3">>$plot3h <<plant3>><</replace>><</link>><<elseif $plot3 lte 0 and $plot3h is "Empty">>$plot3h <<plant3>><</if>></span> \<<repeat 1s>><<replace "#plot1">>$plot1h <<if $plot1 gt 0 and $plot1h is not "Empty">>$plot1<<elseif $plot1 lte 0 and $plot1h is not "Empty">><<link "Harvest">><<harvest1>><<set $plot1h to "Empty">><<replace "#plot1">>$plot1h <<plant1>><</replace>><</link>><<elseif $plot1 lte 0 and $plot1h is "Empty">><<plant1>><</if>><</replace>><</repeat>> <<repeat 1s>><<replace "#plot2">>$plot2h <<if $plot2 gt 0 and $plot2h is not "Empty">>$plot2<<elseif $plot2 lte 0 and $plot2h is not "Empty">><<link "Harvest">><<harvest2>><<set $plot2h to "Empty">><<replace "#plot2">>$plot2h <<plant2>><</replace>><</link>><<elseif $plot2 lte 0 and $plot2h is "Empty">><<plant2>><</if>><</replace>><</repeat>> <<repeat 1s>><<replace "#plot3">>$plot3h <<if $plot3 gt 0 and $plot3h is not "Empty">>$plot3<<elseif $plot3 lte 0 and $plot3h is not "Empty">><<link "Harvest">><<harvest3>><<set $plot3h to "Empty">><<replace "#plot3">>$plot3h <<plant3>><</replace>><</link>><<elseif $plot3 lte 0 and $plot3h is "Empty">><<plant3>><</if>><</replace>><</repeat>>
<<newinv $bag>> <<newinv $storage>> <<set $health to 80, $maxHealth to 100>> <<set $thirst to 40, $maxThirst to 100>> <<set $hunger to 60, $maxHunger to 100>> <<set $fatigue to 80, $maxFatigue to 100>> <<newmeter 'health' 1>> <<sizing '200px'>> <<label 'Health: $health / $maxHealth' 'white' 'center'>> <<colors #3C6885 empty #2A3842>> <</newmeter>> <<newmeter 'thirst' 1>> <<sizing '200px'>> <<label 'Thirst: $thirst / $maxThirst' 'white' 'center'>> <<colors #3C6885 empty #2A3842>> <</newmeter>> <<newmeter 'hunger' 1>> <<sizing '200px'>> <<label 'Hunger: $hunger / $maxHunger' 'white' 'center'>> <<colors #3C6885 empty #2A3842>> <</newmeter>> <<newmeter 'fatigue' 1>> <<sizing '200px'>> <<label 'Fatigue: $fatigue / $maxFatigue' 'white' 'center'>> <<colors #3C6885 empty #2A3842>> <</newmeter>> //// Items //// <<item "Potato">><</item>> <<item "Potato Seeds">><</item>> <<consumable "Water Bottle">><</consumable>> <<consumable "Potato Soup">><</consumable>> <<pickup $bag "Potato Seeds" 3 "Water Bottle" 2>> <<set $plot1 to 0>> <<set $plot2 to 10>> <<set $plot3 to 50>> <<set $plot1h to "Potato">> <<set $plot2h to "Potato">> <<set $plot3h to "Potato">>
<center><small><<showmeter 'health'>> <<showmeter 'thirst'>> <<showmeter 'hunger'>> <<showmeter 'fatigue'>> Inventory <<inv $bag>> </small></center>
<<repeat 1s>><<if $plot1 gt 0>><<set $plot1 to $plot1 - 1>><<elseif $plot1 lte 0>><<set $plot1 to 0>><</if>><</repeat>> <<repeat 1s>><<if $plot2 gt 0>><<set $plot2 to $plot2 - 1>><<elseif $plot2 lte 0>><<set $plot2 to 0>><</if>><</repeat>> <<repeat 1s>><<if $plot3 gt 0>><<set $plot3 to $plot3 - 1>><<elseif $plot2 lte 0>><<set $plot3 to 0>><</if>><</repeat>>
//// Plot 1 //// <<widget harvest1>><<if $plot1h is "Potato">><<pickup $bag "Potato" 10>><<notify 3s>>Potato (10) added to inventory<</notify>><</if>><</widget>> <<widget plant1>><<link 'Plant'>> <<dialog>><<if $plot1h is "Empty">>Plant Seeds: <<listbox "$planting">><<option "Empty">><<option "Potato Seeds">><</listbox>> <<link "Plant">><<if $planting is "Potato Seeds">><<if $bag.has('Potato Seeds')>><<set $plot1h to "Potato">><<set $plot1 to 300>><<drop $bag "Potato Seeds" 1>><<dialogclose>><<goto "Garden">><<else>><<notify 5s>>NO potats.<</notify>><</if>><</if>><</link>> <</if>><</dialog>> <</link>><</widget>> //// Plot 2 //// <<widget harvest2>><<if $plot2h is "Potato">><<pickup $bag "Potato" 10>><</if>><</widget>> <<widget plant2>><<link 'Plant'>> <<dialog>><<if $plot2h is "Empty">>Plant Seeds: <<listbox "$planting">><<option "Empty">><<option "Potato Seeds">><</listbox>> <<link "Plant">><<if $planting is "Potato Seeds">><<if $bag.has('Potato Seeds')>><<set $plot2h to "Potato">><<set $plot2 to 300>><<drop $bag "Potato Seeds" 1>><<dialogclose>><<goto "Garden">><<else>><<notify 5s>>NO potats.<</notify>><</if>><</if>><</link>> <</if>><</dialog>> <</link>><</widget>> //// Plot 3 //// <<widget harvest3>><<if $plot3h is "Potato">><<pickup $bag "Potato" 10>><</if>><</widget>> <<widget plant3>><<link 'Plant'>> <<dialog>><<if $plot3h is "Empty">>Plant Seeds: <<listbox "$planting">><<option "Empty">><<option "Potato Seeds">><</listbox>> <<link "Plant">><<if $planting is "Potato Seeds">><<if $bag.has('Potato Seeds')>><<set $plot3h to "Potato">><<set $plot3 to 300>><<drop $bag "Potato Seeds" 1>><<dialogclose>><<goto "Garden">><<else>><<notify 5s>>NO potats.<</notify>><</if>><</if>><</link>> <</if>><</dialog>> <</link>><</widget>>
Your house is hella dusty. Interdimensional dust just don't come out. [[Check the storeroom|Storage]] [[Go to the kitchen|Kitchen]] [[Go to the workshop|Workshop]] [[Head down to the cellar|Cellar]]
[[Go upstairs|Entrance]] [[Check the garden|Garden]]
[[Leave|Entrance]] <<potatosoup>>
[[Leave|Entrance]]
[[Leave|Entrance]]
<<widget potatosoup>><<if $bag.count('Potato') >= 5 and $bag.count('Water Bottle') >= 1>>Potato Soup: <<link "Cook" "Kitchen">><<drop $bag "Potato" 5 "Water Bottle" 1>><<pickup $bag "Potato Soup"1 >><<notify 3s>>Potato Soup (1) added to inventory<</notify>><</link>><</if>><</widget>>